Zoltan Korcsok Trurl Location: Hungary Language(s):
English Member Since: April 2003 Last Updated: 25 September 2007 Portfolio Views: 46081 Chosen as Favorite: 37
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Hellfire Widow Modo, Photoshop, ZBrush May 2007
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It was made for the Hellfire Widow Contest organized by Subdivisonmodeling.com. (I. Place) Base models were made with Modo, it was sculpted with ZBrush and was textured with Modo-Photoshop-ZBrush.
My original idea was to model an anatomically correct spider (as far as possible) and to render a photorealistic picture from it.
The base mesh was made with box modeling, and the sculpting was done with Pixologic ZBrush. There are nine maps on the spider mesh: diffuse, diffuse amount, specular amount, specular color, displacement, bump, subsurface amount, subsurface color, transparent amount. The fur was made with meshpaint in Modo.